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Topic: Box2D pinball with 3D rendering (Read 286 times) |
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DDRM
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Posts: 36
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Re: Box2D pinball with 3D rendering
« Reply #1 on: Sep 27th, 2017, 08:32am » |
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Hi Richard,
I reckon I could make a stab at creating the 3d modelling, but I'm not sure my artistry is up to the challenge of making the actual textures, (unless you wanted a "birds" theme, when I could use some of my multitude of photos!). Maybe someone else could design the artwork?
As you know, I'm a working man, so it might not happen on your timescale...
Best wishes,
D
PS maybe a "Broads" theme, with different areas of the table representing different broads/sites? That's in your neck of the woods, isn't it, so it has a certain appropriateness. There's no reason obstructions couldn't stick up well into the third dimension, even if the ball can't go there, so you could have churches etc mapped in.
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Richard Russell
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Posts: 803
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Re: Box2D pinball with 3D rendering
« Reply #2 on: Sep 27th, 2017, 5:06pm » |
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on Sep 27th, 2017, 08:32am, DDRM wrote:| (unless you wanted a "birds" theme, when I could use some of my multitude of photos!).... |
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My knowledge of pinball machines is negligible, to the extent that I didn't even know that they were 'themed'! So I can't make any judgement on the suitability of birds, or any other theme for that matter.
Quote:| PS maybe a "Broads" theme, with different areas of the table representing different broads/sites? That's in your neck of the woods, isn't it |
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Not really. Norfolk is loosely split into Fens, Brecks and Broads (running west to east). We're roughly where the Fens meet the Brecks, but nowhere near the Broads. We haven't visited the Broads since we moved here ten years ago!
Practically speaking I don't have a choice, I'll go with whatever you feel able to create. Maybe the whole thing is too ambitious, but it seemed a neat way to combine Box2D physics and 3D rendering, two things that BBC BASIC has libraries for.
Richard.
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