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Cross-platform BBC BASIC (Windows, Linux x86, Mac OS-X, Android, iOS, Raspberry Pi)
3D Rubik's Cube simulation
« Thread started on: Jul 1st, 2017, 12:49pm »
Some of you will have already seen my 3D Rubik's Cube simulation, coded entirely in BBC BASIC, but if not here's the video. The pause during the second solution is because the program uses Herbert Kociemba's two-phase algorithm and the second phase is rather hard to solve in this case.